Origins and History
People create viruses. A person has to write the code, test it to make sure it spreads properly and then release the virus. A person also designs the virus's attack phase, whether it's a silly message or destruction of a hard disk. So why do people do it?
There are at least three reasons. The first is the same psychology that drives vandals and arsonists. Why would someone want to bust the window on someone else's car, or spray-paint signs on buildings or burn down a beautiful forest? For some people that seems to be a thrill. If that sort of person happens to know computer programming, then he or she may funnel energy into the creation of destructive viruses.
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The second reason has to do with the thrill of watching things blow up. Many people have a fascination with things like explosions and car wrecks. When you were growing up, there was probably a kid in your neighborhood who learned how to make gunpowder and then built bigger and bigger bombs until he either got bored or did some serious damage to himself. Creating a virus that spreads quickly is a little like that -- it creates a bomb inside a computer, and the more computers that get infected the more "fun" the explosion.
The third reason probably involves bragging rights, or the thrill of doing it. Sort of like Mount Everest. The mountain is there, so someone is compelled to climb it. If you are a certain type of programmer and you see a security hole that could be exploited, you might simply be compelled to exploit the hole yourself before someone else beats you to it. "Sure, I could TELL someone about the hole. But wouldn't it be better to SHOW them the hole???" That sort of logic leads to many viruses.
Of course, most virus creators seem to miss the point that they cause real damage to real people with their creations. Destroying everything on a person's hard disk is real damage. Forcing the people inside a large company to waste thousands of hours cleaning up after a virus is real damage. Even a silly message is real damage because a person then has to waste time getting rid of it. For this reason, the legal system is getting much harsher in punishing the people who create viruses.
Traditional computer viruses were first widely seen in the late 1980s, and they came about because of several factors. The first factor was the spread of personal computers (PCs). Prior to the 1980s, home computers were nearly non-existent or they were toys. Real computers were rare, and they were locked away for use by "experts." During the 1980s, real computers started to spread to businesses and homes because of the popularity of the IBM PC (released in 1982) and the Apple Macintosh (released in 1984). By the late 1980s, PCs were widespread in businesses, homes and college campuses.
The second factor was the use of computer bulletin boards. People could dial up a bulletin board with a modem and download programs of all types. Games were extremely popular, and so were simple word processors, spreadsheets, etc. Bulletin boards led to the precursor of the virus known as the Trojan horse. A Trojan horse is a program that sounds really cool when you read about it. So you download it. When you run the program, however, it does something uncool like erasing your disk. So you think you are getting a neat game but it wipes out your system. Trojan horses only hit a small number of people because they are discovered quickly. Either the bulletin board owner would erase the file from the system or people would send out messages to warn one another.
The third factor that led to the creation of viruses was the floppy disk. In the 1980s, programs were small, and you could fit the operating system, a word processor (plus several other programs) and some documents onto a floppy disk or two. Many computers did not have hard disks, so you would turn on your machine and it would load the operating system and everything else off of the floppy disk. Viruses took advantage of these three facts to create the first self-replicating programs.
Early viruses were pieces of code attached to a common program like a popular game or a popular word processor. A person might download an infected game from a bulletin board and run it. A virus like this is a small piece of code embedded in a larger, legitimate program. Any virus is designed to run first when the legitimate program gets executed. The virus loads itself into memory and looks around to see if it can find any other programs on the disk. If it can find one, it modifies it to add the virus's code to the unsuspecting program. Then the virus launches the "real program." The user really has no way to know that the virus ever ran. Unfortunately, the virus has now reproduced itself, so two programs are infected. The next time either of those programs gets executed, they infect other programs, and the cycle continues.
If one of the infected programs is given to another person on a floppy disk, or if it is uploaded to a bulletin board, then other programs get infected. This is how the virus spreads.
The spreading part is the infection phase of the virus. Viruses wouldn't be so violently despised if all they did was replicate themselves. Unfortunately, most viruses also have some sort of destructive attack phase where they do some damage. Some sort of trigger will activate the attack phase, and the virus will then "do something" -- anything from printing a silly message on the screen to erasing all of your data. The trigger might be a specific date, or the number of times the virus has been replicated, or something similar.
There are at least three reasons. The first is the same psychology that drives vandals and arsonists. Why would someone want to bust the window on someone else's car, or spray-paint signs on buildings or burn down a beautiful forest? For some people that seems to be a thrill. If that sort of person happens to know computer programming, then he or she may funnel energy into the creation of destructive viruses.
What's your cure?
How do you protect against computer viruses?
Tell us about it here.
The second reason has to do with the thrill of watching things blow up. Many people have a fascination with things like explosions and car wrecks. When you were growing up, there was probably a kid in your neighborhood who learned how to make gunpowder and then built bigger and bigger bombs until he either got bored or did some serious damage to himself. Creating a virus that spreads quickly is a little like that -- it creates a bomb inside a computer, and the more computers that get infected the more "fun" the explosion.
The third reason probably involves bragging rights, or the thrill of doing it. Sort of like Mount Everest. The mountain is there, so someone is compelled to climb it. If you are a certain type of programmer and you see a security hole that could be exploited, you might simply be compelled to exploit the hole yourself before someone else beats you to it. "Sure, I could TELL someone about the hole. But wouldn't it be better to SHOW them the hole???" That sort of logic leads to many viruses.
Of course, most virus creators seem to miss the point that they cause real damage to real people with their creations. Destroying everything on a person's hard disk is real damage. Forcing the people inside a large company to waste thousands of hours cleaning up after a virus is real damage. Even a silly message is real damage because a person then has to waste time getting rid of it. For this reason, the legal system is getting much harsher in punishing the people who create viruses.
Traditional computer viruses were first widely seen in the late 1980s, and they came about because of several factors. The first factor was the spread of personal computers (PCs). Prior to the 1980s, home computers were nearly non-existent or they were toys. Real computers were rare, and they were locked away for use by "experts." During the 1980s, real computers started to spread to businesses and homes because of the popularity of the IBM PC (released in 1982) and the Apple Macintosh (released in 1984). By the late 1980s, PCs were widespread in businesses, homes and college campuses.
The second factor was the use of computer bulletin boards. People could dial up a bulletin board with a modem and download programs of all types. Games were extremely popular, and so were simple word processors, spreadsheets, etc. Bulletin boards led to the precursor of the virus known as the Trojan horse. A Trojan horse is a program that sounds really cool when you read about it. So you download it. When you run the program, however, it does something uncool like erasing your disk. So you think you are getting a neat game but it wipes out your system. Trojan horses only hit a small number of people because they are discovered quickly. Either the bulletin board owner would erase the file from the system or people would send out messages to warn one another.
The third factor that led to the creation of viruses was the floppy disk. In the 1980s, programs were small, and you could fit the operating system, a word processor (plus several other programs) and some documents onto a floppy disk or two. Many computers did not have hard disks, so you would turn on your machine and it would load the operating system and everything else off of the floppy disk. Viruses took advantage of these three facts to create the first self-replicating programs.
Early viruses were pieces of code attached to a common program like a popular game or a popular word processor. A person might download an infected game from a bulletin board and run it. A virus like this is a small piece of code embedded in a larger, legitimate program. Any virus is designed to run first when the legitimate program gets executed. The virus loads itself into memory and looks around to see if it can find any other programs on the disk. If it can find one, it modifies it to add the virus's code to the unsuspecting program. Then the virus launches the "real program." The user really has no way to know that the virus ever ran. Unfortunately, the virus has now reproduced itself, so two programs are infected. The next time either of those programs gets executed, they infect other programs, and the cycle continues.
If one of the infected programs is given to another person on a floppy disk, or if it is uploaded to a bulletin board, then other programs get infected. This is how the virus spreads.
The spreading part is the infection phase of the virus. Viruses wouldn't be so violently despised if all they did was replicate themselves. Unfortunately, most viruses also have some sort of destructive attack phase where they do some damage. Some sort of trigger will activate the attack phase, and the virus will then "do something" -- anything from printing a silly message on the screen to erasing all of your data. The trigger might be a specific date, or the number of times the virus has been replicated, or something similar.

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